My Gadget House

Find your Gadget! Download Blogger template Here!

In a World Left Silent, One Heart Beeps (Wall-e Movie Review) 9:33 PM

By A. O. SCOTT

The first 40 minutes or so of “Wall-E” — in which barely any dialogue is spoken, and almost no human figures appear on screen — is a cinematic poem of such wit and beauty that its darker implications may take a while to sink in. The scene is an intricately rendered city, bristling with skyscrapers but bereft of any inhabitants apart from a battered, industrious robot and his loyal cockroach sidekick. Hazy, dust-filtered sunlight illuminates a landscape of eerie, post-apocalyptic silence. This is a world without people, you might say without animation, though it teems with evidence of past life.

We’ve grown accustomed to expecting surprises from Pixar, but “Wall-E” surely breaks new ground. It gives us a G-rated, computer-generated cartoon vision of our own potential extinction. It’s not the only film lately to engage this somber theme. As the earth heats up, the vanishing of humanity has become something of a hot topic, a preoccupation shared by directors like Steven Spielberg (“A.I.”), Francis Lawrence (“I Am Legend”), M. Night Shyamalan (“The Happening”) and Werner Herzog. In his recent documentary “Encounters at the End of the World” Mr. Herzog muses that “the human presence on this planet is not really sustainable,” a sentiment that is voiced, almost verbatim, in the second half of “Wall-E.” When the whimsical techies at Pixar and a moody German auteur are sending out the same message, it may be time to pay attention.

Not that “Wall-E” is all gloom and doom. It is, undoubtedly, an earnest (though far from simplistic) ecological parable, but it is also a disarmingly sweet and simple love story, Chaplinesque in its emotional purity. On another level entirely it’s a bit of a sci-fi geek-fest, alluding to everything from “2001” and the “Alien” pictures (via a Sigourney Weaver voice cameo) to “Wallace and Gromit: A Grand Day Out.” But the movie it refers to most insistently and overtly is, of all things, “Hello, Dolly!,” a worn videotape that serves as the title character’s instruction manual in matters of choreography and romance.

That old, half-forgotten musical, with its Jerry Herman lyrics crooned by, among others, Louis Armstrong, is also among Wall-E’s mementos of, well, us. He is a dented little workhorse who, having outlasted his planned obsolescence, spends his days in the Sisyphean, mechanical labor of gathering and compacting garbage. His name is an acronym for Waste Allocation Load Lifter- Earth Class. But not everything he finds is trash to Wall-E. In the rusty metal hulk where he and the cockroach take shelter from dust storms, he keeps a carefully sorted collection of treasures, including Zippo lighters, nuts and bolts, and a Rubik’s Cube.



Wall-E’s tender regard for the material artifacts of a lost civilization is understandable. After all, he too is a product of human ingenuity. And the genius of “Wall-E,” which was directed by the Pixar mainstay Andrew Stanton, who wrote the screenplay with Jim Reardon, lies in its notion that creativity and self-destruction are sides of the same coin. The human species was driven off its home planet — Wall-E eventually learns that we did not die out — by an economy consecrated to the manufacture and consumption of ever more stuff. But some of that stuff turned out to be useful, interesting, and precious. And some of it may even possess something like a soul.

Observing Wall-E’s surroundings, the audience gleans that, in some bygone time, a conglomerate called BnL (for “Buy N Large”) filled the earth with megastores and tons of garbage. Eventually the corporation loaded its valued customers onto a space station (captained by Jeff Garlin), where they have evolved into fat, lazy leisure addicts serviced by a new generation of specialized machines. One of these, a research probe named Eve (all of the robot names are acronyms as well as indicators of theoretical gender) drops to Earth and wins Wall-E’s heart.

Their courtship follows some familiar patterns. If “Wall-E” were a romantic comedy, it would be about a humble garbageman who falls for a supermodel who also happens to be a top scientist with a knack for marksmanship. (I’m pretty sure I reviewed that a while back, but the title escapes me.) Wall-E is a boxy machine of the old school, with creaks and clanks and visible rivets, his surface pocked with dents and patches of rust. He is steadfast, but not always clever or cool. Eve, shaped like an elongated egg, is as cool as the next iPhone and whisper quiet, unless she’s excited, in which case she has a tendency to blow things up. She and Wall-E communicate in chirps and beeps that occasionally coalesce into words. Somehow their expressions — of desire, irritation, indifference, devotion and anxiety, all arranged in delicate counterpoint — achieve an otherworldly eloquence.

That they are endowed with such rich humanity is as much a Pixar trademark as the painstakingly modeled surfaces or the classical virtual camerawork and editing. The technical resourcefulness that allows “Wall-E” to leap effortlessly from the derelict Earth to the pristine atmosphere of the space station is matched by the rigorous integrity the filmmakers bring to the characters and the themes.

Rather than turn a tale of environmental cataclysm into a scolding, self-satisfied lecture, Mr. Stanton shows his awareness of the contradictions inherent in using the medium of popular cinema to advance a critique of corporate consumer culture. The residents of the space station, accustomed to being tended by industrious robots, have grown to resemble giant babies, with soft faces, rounded torsos and stubby, weak limbs. Consumer capitalism, anticipating every possible need and swaddling its subjects in convenience, is an infantilizing force. But as they cruise around on reclining chairs, eyes fixed on video screens, taking in calories from straws sticking out of giant cups, these overgrown space babies also look like moviegoers at a multiplex.

They’re us, in other words. And like us, they’re not all bad. The paradox at the heart of “Wall-E” is that the drive to invent new things and improve the old ones — to buy and sell and make and collect — creates the potential for disaster and also the possible path away from it. Or, put another way, some of the same impulses that fill the world of “Wall-E” — our world — with junk can also fill it with art.

POST YOUR COMMENT ABOUT THIS MOVIE

Gadget Tips 7:32 AM

When you are buying some electronic gadget that is going to be used all around the globe, ponder the following items to avoid several technical headaches.

Voltage

There are two different voltages used in the world. Broadly speaking, 240V is used in Europe, Asia, Australia and Africa, and 110V in Americas and Japan. There are of course some exceptions, for example, in Brazil and Belize, both voltages are used, and in some countries the voltage is 115V or 230V. The frequency differs a little bit, too. The frequency of 240V currency is 50Hz and 110V uses 60Hz.

Make sure that every AC adapter accepts voltage in between 100-240V and both frequencies. This is the case with most of laptops and mobile phones, but PDA chargers, for example, may accept only one type of voltage. If you are not able to get universal adapter, buy a voltage converter. They are cheap but unfortunately quite heavy and sometimes unreliable.

Plugs

The different voltage and frequency is not enough, but there are several different plugs used in the world. 110V countries use two or three flat bladed plugs. In some countries only two bladed plugs are used. The situation is worse with 240V countries as there are several different plugs:

  • two round pins plug, used in Europe, Asia and Africa
  • three round pins plug, used in Asia and Africa
  • three rectangular blades plug, used in Great Britain and Commonwealth
  • three oblique flat blades plug, used in Oceania

There are several minor plug types for South Africa, Lesotho, El Salvador, Maldives, and Switzerland, among others.

You can buy adapters from the airports and borrow them from hotel receptions. The most common plug types are bundled to a universal adapter, sold in travel and department stores. One solution is to buy different cords between the adapter and the socket. This is preferable if you are planning to stay longer, as adapters have tendency to fit badly to the socket or plug and thus cause unwanted breaks in electricity supply. This happens quite easily, for example, when you move your laptop in the hotel room.

Telephone Plugs

As you may have guessed, telephone plugs are also different in various parts of the world. Fortunately most of the hotel telephones have a separate modem jack that is universal (RJ-11). So buy a cable whose both ends fit to the modem jack in the laptop and you are quite safe.

Mobile Networks

World has also several mobile networks. GSM is the most widely deployed, available in every continent. Japan is one of the rare countries that do not have GSM network. In some other countries, especially in Americas, the GSM coverage is limited to the bigger cities. All the other mobile networks, such as CDMA and TDMA, are more local and they cannot offer true global mobility.

To make things more complicated, GSM networks use three different frequencies: 900, 1800 and 1900 MHz. Fortunately modern phones are able to use them all and they can automatically switch to correct frequency. Check also with your local operator that they have roaming agreements for every country you are planning to visit. If the operator does not have agreement in place, your phone will be dead even if there is a network. You can only make emergency calls. Check the situation with your operator, usually the information is available on operator’s web site.

Source: http://www.nomadig.com/gadgets/gadget-tips

Spy fun with Thanko MP4 Watch 6:47 AM


Are you fond of movies about James Bond's adventures? Well probably you are if you appear to be surfing the web for latest gadgets. I am far from being the biggest fan of his, but as long as he gets the best of the best from hi-tech world, I better seat back and enjoy the gadgets' of future showdown. Eventually, Bond's toys appear to be concepts not forever, so here is the latest camera, media player and a stylish watch all in one device on your wrist. Well, may be not as stylish as it should be, but huge watches are in fashion out there as far as I know, so maybe you like the way it looks. If you do, then Thanko's products might attract your attention with their latest MP4 Watch.

As you might have already understood, MP4 Watch is the only watch in Thanco's hi-tech watch's family. But to be honest, they are not very popular as MP4 is likely to be. First of all, previous models of Analog Camera Watches are even bigger and less stylish than this one on the picture. Speaking of which, it also has a built-in camera and memory card. In addition, I also has 1.8 inch color display (which should be OLED one day or another). Its resolution is 160 x 128 MPix and the MP4 Watch is capable to show JPG and TXT documents on it. Proving the name, it can playback MP3, AVI and WMA formats. Surely gadget is equipped with a loudspeaker and mini-USB hub for headphones or for synchronization with computer. Camera is probably the best part of the MP4 Watch. Though screen is limited with 160 x 128 resolution, camera shoots 640 x 480 pictures and records video. Well done for a watch for around 160 USD.

Source: http://www.gadgets-reviews.com/

Asus Launches A Poor Man’s S101, The Eee PC 1002HA 6:41 AM

by Christen da Costa

Asus’ design team found some middle ground between their normal line of laptops and their recently released Asus S101. The up coming Eee PC 1002HA laptop is finished in brushed aluminum and sports a 1.6Ghz Intel Atom processor, 10-inch 1024×600 LCD, 1GB of RAM, 160GB hard drive (plus 10GB of online storage) and a 2-cell battery that has a purported 5 hour life.